An R.C.C. for the Beyond the Supernatural,
Heroes Unlimited and Nightspawn role playing game's.
Background: In the world of Nightspawn Slayers are a semi-mystical
mutant sub-race of human kind. They are born of normal human parents and
always female. Before dark day their numbers were small, and only a few
manifested their full potential at any time. Since dark day their has been
an explosion in their numbers due the sudden increase in mystical energy
on the Earth. Most likely their numbers have always been this large, but
few ever manifested their powers and they lived out their lives not knowing
they had such potential. Some sages believe that their appearance is a
natural reaction to the increased number of supernatural monsters on Earth,
creating a human predator of the supernatural to help maintain a
Appearance: Slayers are human in appearance. They are always female
and appear physically fit, but not unusually so. Slayers usually manifest
their power in their mid to late teens. Sadly their rough life style and
obsession with destroying supernatural monsters means they rarely live
past their late 20's.
Note: In order to create a Slayer character you need a copy of Heroes
Unlimited Revised Second Edition.
Making a Heroes Unlimited style
Details: The Slayer represented here is closely based on the
Vampire Slayers from the Buffy The Vampire Slayer television series.
The Natural Fighting Abilities super ability grants them uncanny
fighting skills despite their lack of training. They can jump incredible
heights, dodge attacks normal people could not, utilize almost any weapon
with skill and get five attacks per melee round at first level, where
normal humans get only two.
The Extraordinary Mental Endurance ability grants them bonuses to save
vs. psionic attacks as well as a high resistance to Horror Factor.
Increase M.E. to 21+2D4, needs a 12+ to save vs. psionic attack, +6 to
save vs. mind altering drugs, horror factor and possession, +1 to save
vs. magical illusions.
The Extraordinary Physical Endurance ability grants them a high amount
of hit points and S.D.C., as well as the ability to continue physical
activity long after normal humans would have tired out. They also get a
bonus to save against magic spells. Add 1D6+5 to P.E., 4D4x10 to S.D.C.
and 3D6 to hit points. Add an additional 1D4 per level to hit points.
Fatigues at half the normal rate as a human.
The Superhuman Strength ability gives them the raw physical power that
makes them a match for most vampires and demons and superior to any
The Slayer character class is suited for Nightspawn and Beyond the
Supernatural role playing game's. If played in Nightspawn you may wish to grant them
O.C.C. skills based on either the Nightspawn student or gang member class
instead of the ones listed in Heroes Unlimited. Slayers in Nightspawn are
commonly associated with the Seekers or the Spook Squad. They use the
experience table for mutant characters provided in the Heroes Unlimited
book. Their abilities make them about physically equal to the average first
level Nightspawn, with the bonus of not needing to change into a Morphus,
however lack they special Morphus bonuses, magic or Nightspawn talents. If
used in a player character group that includes supernatural creatures they
can usually restrain their obsession to destroy them if they prove
themselves to be either good friends or allies in their mission. If used in
Rifts they can be any non-magic, non-supernatural, non-psychic O.C.C.
available to humans that has an experience table less then the
Additional material: In order to make these characters more like
those on the television series, you may wish to add a precognitive dream ability
similar to those of the Guardians. This is less a real power and more a
plot device usable by the G.M. to start adventures for Slayer characters.
Converted to Palladium role playing game rules by Mathew R. Ignash, November, 2001 (firstname.lastname@example.org)
- Back to Matt's Rifts Page.-
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