'The Wren' Part 2

Not all is candy and ribbons in the fantasy world, however. As things begin to unravel, an insurmountable danger arises, as signified by the Wren Boys. Things degenerate into the do-or-die status that we witness in the episode itself. If you don't risk fights and challenges in the game, you begin to lose Destiny Points, and if you do risk a challenge and fail it, you lose more than just Destiny--a character has to go to the Discard Pile, and without Part 1 being in play, they're not just coming right back.

Make careful note that this card is immediately canceled and sent to the Crypt if Dawn is not in play. This means that if Part 1's target was achieved by Dawn leaving play instead of Joyce coming into play, then this card has no effect whatsoever. Take out the Wren and the story ends...