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:: Lock Ins ::
This
is just a list of places that lock you in - meaning, once you go past
them, you MUST complete that part of the plot before you're allowed out.
Oops, I hear some of you saying...
Meridell Village – once you’ve become a squire,
you have to go to the castle. It won’t let you leave the city for a
while. |
Meridell Castle – locks you in anytime you’ve
been assigned a chore. |
Cogham – You have to kill all the Ixi raiders and
then the boss to get out of here |
Brightvale Castle – You have to do the research
before you can get out again. |
Werelupe Burrows – Tor can’t get above middle
Burrows after Roberta’s part until beating boss |
Hall of Heros – You can’t leave until you’ve
completed the Mosaic (and gotten all the quests) and PLEASE don’t save
before leaving and turn it off. You’ll be in SERIOUS trouble, then. |
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